Search Issue Tracker
Fixed in 2017.2.0f3
By Design in 5.4.X
Votes
0
Found in
5.4.2f2
Issue ID
878816
Regression
No
MonoBehaviour abstract class and implementation in different DLLs will not show up in Editor unless both in the same directory
Reproduction steps:
1) Open user's attached "GenericBehaviours.zip" project
2) Notice that 'Implementation' asset (Implementation.dll) in Project window has dropdown with 'BehaviourImplementation' object/class
3) Move 'Implementation' asset to the 'MoveImplementationDllHere' folder
-- Notice that you can't check 'Implementation''s classes (Implementation.dll asset doesn't have dropdown anymore)
Expected result:
We should see what classes does 'Implementation.dll' has
Note: From this points you can move Implementation.dll asset however you want, dropdown wont appear again until you put Implementation.dll into same folder where GenericMonoBehaviours.dll.
Reproduced with:
5.6.0b9, 5.5.1p3, 5.4.4p3, 5.3.7p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment