Search Issue Tracker
Fixed
Fixed in 6000.2.0b4, 6000.3.0a1
Votes
1
Found in
2021.3.45f1
2022.3.51f1
6000.0.25f1
6000.1.0a2
6000.2.0a1
6000.3.0a1
Issue ID
UUM-86524
Regression
No
Object reflection missing on a Planar Reflection Probe when rotating the camera to certain angles with the Realtime Raytracing quality setting enabled
How to reproduce:
1. Open the attached “IN-87750” project
2. Go to Project Settings → Quality → HDRP and enable Realtime Raytracing
3. In the Scene window rotate the camera towards the cube
4. Observe the “PlanarReflectionProbe” GameObject
Expected result: The Cube always gets reflected on the “PlanarReflectionProbe” GameObject
Actual result: At certain angles the Cube does not get reflected on the “PlanarReflectionProbe” GameObject
Reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2
Reproduced on: Windows 11
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment