Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0f3
Issue ID
879562
Regression
Yes
Unity loads 'Untitled' (empty) scene when canceling building process
Reproduction steps:
1) Open "879562_SceneChangesAreLost.zip" project
2) Open "rand" scene
3) Make some scene changes, for example duplicate all the spheres and move them to the side.
4) Don't save any changes
5) Build and run project
-- While building, pay attention to the scene and/or Hierarchy.
6) As soon as everything in Hierarchy and scene is gone cancel building process
-- Notice that 'Untitled' scene loads (Unity's empty scene) and because of that all changes are gone
Regression introduced in 5.5.0b1
Reproduced with:
5.6.0b9, 5.5.1p3, 5.5.0f1, 5.5.0b1
Unable to reproduce with:
5.3.7p4 (scene doesn't disappear during building process
5.4.0f1, 5.4.4p2,
Reproduces on any platform (tested with Standalone and Android)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Octaga
Aug 29, 2017 10:29
Just had this phenomenon happen in 5.6.1f1
I can't swear it was exactly the same steps as above, but i had built a small scene, did a "build and run" for android, got complaints on incorrect bundle identifier, fixed that and press build+run again, only to find an empty scene showing up on my android test device.
Scene hierarchy lost in dev null.