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[PVR] OpenRL error Too many output rays emitted can still happen in rare...
OpenRL error Too many rays emitted is still displayed in some rare instances when settings are changed during a bake, such as switch... Read more
[WebGL] [Edge] Cubemap Reflections blurry in Microsoft Edge
To reproduce: 1) Open attached project 2) Build it for WebGL 3) Run it on Edge Reproduced in 5.5.0f3, 5.5.2p3, 5.6.0f1, 2017.1.0a3 ... Read more
MPB assignment of the stencil Reference Value does not over-ride the ori...
To reproduce: 1. Open attached StencilBugs (u5.2.2f1) or StencilBugs (u5.6.0b10) project 10. Load the scene 'Stencil_MPB_Bug' 11. No... Read more
[OSX] Input.GetAxis(Mouse) first given value is wrong after Cursor.lockS...
How to reproduce: 1. Open the attached "New Unity Project 4" project and open "Main" scene 2. Enter playmode 3. Move the mouse to t... Read more
[VR] Player crashes before Unity splash screen w/ OpenGLCore & Stereo Di...
Steps to reproduce: 1. Open new project 2. Make sure that these settings are set in player settings: - Graphics APIs for windows : O... Read more
Lighting baking progress bar gets stuck after canceling baking
Steps to reproduce: 1. Open attached project "888429.zip" 2. Open "MainScene" scene 3. Open Lighting window -> Global maps 4. Press ... Read more
[macOS] "Baking Lightning Data Asset Failed" error when baking lighting ...
Reproduction steps: 1. Open the attached "Archive" project. 2. Open the "Ü" scene. 3. Go to Window > Lighting > Settings. 4. Click G... Read more
Player fails to load if Video Dimensions are 4000x4000( or higher) and S...
To reproduce: 1. Open attached project 2. Select video in project window 3. Enable transcode and set Custom dimensions to 4000x4000... Read more
Crash when exiting play mode where additive scene was loaded before play...
Steps to reproduce: 1. Open attached project "888320.zip" (link in the edit) 2. Open "RootScene" scene 3. Add "LayoutPlanning" and "... Read more
Method with [command] attribute targets wrong method on server/host when...
Steps to Reproduce: 1. Launch 2 instances of the project. 2. On one instance start host and client on another. 3. Press client "Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects