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[LWRP][HDRP] Lit shader max smoothness value is inconsistent between pip...
Steps to reproduce:1. Open attached project2. Change the smoothness value to max in lwrp3. Observe that the specular highlight gets ... Read more
[Hub] Scrolling with touch input doesn't work
Steps to reproduce:1. Open Unity Hub on a device with touch support2. Open Projects tab (make sure that all project doesn't fit in t... Read more
[Shaders] Multisampled textures don't work in Deffered Shader
Reproduction steps: 1. Open "1154519" project2. Enter Play mode3. Notice error: "A multisampled texture being bound to a non-multisa... Read more
Crash on `anonymous namespace'::MarkBoneUp when entering Play Mode with ...
How to reproduce:1. Open attached project2. Open the RiggingTest scene3. Enter the Play Mode Reproducible with: 2019.1.7f1, 2019.2.0... Read more
Text component Text Input Field does not scale when it's filled with text
How to reproduce:1. Open the attached project ("Text_test")2. Go to Canvas -> Text3. Observe Text Input Field in the Text compone... Read more
Missing SAMPLE_TEXTURE2D parameter in GLES2.hlsl define prevents SAMPLE_...
How to reproduce:1. Create a new Unity project2. Download the Core RP Library package3. Navigate to Packages > Core RP Library &g... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce:1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project2. Enter Play Mode3. After the ... Read more
UNITY_IOS is defined and the Post-Processing code using UnityEditor.iOS....
The UnityEditor.iOS.Xcode namespace contains useful classes to work with XCode projects and to automate certain Build post-processin... Read more
Crash on mono_handle_native_crash when dragging an Image with a long nam...
How to reproduce:1. Open attached project2. Drag the Image into the scene Reproducible with: 2018.3.0a1, 2018.4.3f1, 2019.1.0a9Not r... Read more
[Windows] Videoplayer restarts from the beginning after seeking to a ran...
Reproduction steps:1. Open the attached project named "Case_1158888"2. Play the Scene and click 'S' Expected result: Video player se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets