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Changing the position of a RectTransform twice doesn't work when it is i...
How to reproduce:1. Open the attached 'UIBugRepro.zip' project2. Enter Play Mode3. Observe created 'UI(Clone)' Game Objects Expected... Read more
Only one of the selected Game Objects is pasted when pasting in Prefab M...
How to reproduce:1. Open attached project "PrefabPaste.zip"2. Open UIE-Impact prefab in prefab mode3. Copy everything under UIE-Impa... Read more
All Console entries disappear when clicking on them
How to reproduce:1. Open the attached '1160745_stripped' project2. Open 'SampleSelector' scene3. Go to Play Mode4. Click on any of t... Read more
HingeJoint2D Angle Limits are not respected when connected object's rota...
How to reproduce:1. Open the attached project ("HingeJointBug")2. Enter the Play Mode Expected result: both Hinge Joints move in the... Read more
Unity Player crashes on strrchr when launching it with -client or -serve...
How to reproduce:1. Create a new project2. Build the project3. Launch the player with -client or -server argument Actual result: Uni... Read more
Android Blit Type cannot be changed in the Editor
How to Reproduce:1) Create a new project using any revision including or after 2019.3.0a6 (443459e87a3c)2) Change to the Android bui... Read more
[WindowsMR] Improve messaging when PerceptionRemoting.dll does not load
In the editor we have a checkbox for enabling WSA Remoting Support, this toggle loads the PerceptionRemoting.dll. When this checkbox... Read more
"Frame Selected" through "Edit" menu doesn't work if after pressing it, ...
Reproduction steps: 1. Create a New Project2. Select any GameObject3. Press "Edit" -> "Frame Selected" in a way that after pressi... Read more
[UWP] Exception is triggered when closing player with Application.Quit()
Steps to reproduce:1. Download 1161538_repro.zip project2. Switch platform to UWP3. Build SampleScene4. Open VS solution and build p... Read more
[HDRP] Debug Window sets back to last debug mode if another object from ...
Steps to reproduce:1. Open attached project2. Set a material debug mode (for example Material -> Lit -> Opacity)3. Reset Debug... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size