Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
2
Found in
Issue ID
962633
Regression
No
[FixInGit1.4] If publish fails or editor restarts, file changes on subsequent publish are not uploaded
If Collab publish fails, or editor restarts, moved files which also have content changes never publish the content changes
Steps to reproduce:
1. Create a new Unity project
2. Create a C# script
3. Use the Start Now button in Collab Toolbar
4. Publish your new script (should be successful)
5. Create a new folder
6. Edit your script with a comment or something
7. Move the script into the folder
8. Quit Unity
9. Restart Unity
10. Open the same project (your changes should still be waiting to publish)
11. Publish the changes
12. Go to the developer dashboard and get the script file or open the project from the cloud.
13. You will notice that the script is in the right place, but your changes were never uploaded.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Shader Graph throws 'UnityDisplayOrientationPreTransform' error when Android is the selected platform
- Editor memory leak when entering and exiting Play Mode in a blank URP project
- Point Lights with the "Hard Shadows" Shadow Type appear as black squares when Rendering Path is set to "Forward+" or "Deferred+"
- Error SGICE002 is wrongly shown when the tuple elements in a foreach statement don’t match the order of the tuple returned by SystemAPI.Query
- LockBufferForWrite incorrectly rejects valid writes when GraphicsBuffer size exceeds 32-bit limit due to integer overflow
GorrionMW
Nov 29, 2017 14:10
Sadly I found out about this the hard way. Lost a day worth of work thanks to this issue. Changes made to a file after that are not being uploaded either. Published changes several times during the day and only the move action was uploaded.