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Fixed in Unity 2018.2

Votes

0

Found in

2017.2.0p1

Issue ID

963224

Regression

Yes

Graphical glitches on certain materials when creating a build for Android devices with Vulkan API using Standard shader

Mobile Rendering

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Priority: 2Necessary for shipping a final release

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Severity: 3Workaround is possible

Graphical glitches on certain materials when creating a build for Android devices with Vulkan API using Standard shader

To reproduce:
1. Open the attached project and create a build for Android making sure that Vulkan is selected as graphics API.
2. Observe on device that some of the objects don't appear correctly and they are several glithces as they bounce.

Actual: They are glithces in how the scene is presented on Android devices. It seems tha glitches differ between devices. On Samsung S7 they are certain artifacts while on Pixel XL the objects disappear completely. Videos attached

Expected: The objects should appear without glitches.

Reproducible: 5.6.4p1, 2017.1.2p2, 2017.2.0p1, 2018.1.0a1, 2018.1.0a3
Not reproducible: 2017.2.0f3

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