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0
votes
Fixed

Editor crashes when taking memory snapshots for the first time after ins...

Profiling

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Jun 19, 2019

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Version/s: 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Create a new project2. Add the Memory Profiler package to the project3. Open the Memory Profiler Window (Window ... Read more

0
votes
Fixed

XRNodeState TryGet methods allocate memory when controllers are not bein...

XR SDK

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Jun 11, 2019

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Version/s: 2018.3.12f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new Unity project2. Use XRNodeState's "TryGet<T>" function when the node is not being tracked3. I... Read more

0
votes
Not Reproducible

Android AdsId is used even when the Ads / Analytics services are disabled

Ads

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Jun 20, 2019

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Version/s:

Steps to reproduce:- Create an empty Android project and make sure the Ads and Analytics are both off- Compile and run the applicati... Read more

2
votes
Fixed

[Hub] Two identical HDRP templates are shown in new project creation whe...

Hub

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Jun 20, 2019

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Version/s: 2019.1.7f1

How to reproduce:1. Open Hub2. Expand versions list by clicking on arrow down button (next to 'New' button)3. Select 2019.1.8f1 or 2... Read more

0
votes
Fixed

Serialized bodyMask property appends to itself with each reimport if cli...

Asset - Importers

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Jun 20, 2019

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Version/s: 2018.4.1f1, 2018.4.2f1

How to reproduce:1. Open the attached "BodyMaskRepro.zip"2. Open the Assets/@Animation.fbx.meta file in a text editor3. Reimport the... Read more

2
votes
By Design

Light2D - Sprite-Lit-Default material is not re-selectable if changed.

Package: Scriptable Render Pipeline Lightweight

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Jun 20, 2019

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Version/s: 6.7.1

If the Sprite Renderer material is changed you are unable to change it back to Sprite-Lit-Default. The default material seems to no ... Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

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Jun 20, 2019

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Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

4
votes
Fixed

Crash on AudioManager::FixedUpdate when Starting Play mode after preview...

Audio

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Jun 14, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open the attached project "1162906.zip"2. Open the Timeline window3. Select TL GameObject in the Hierarchy4. Pre... Read more

2
votes
Fixed

TextMeshPro InputField throws ArgumentOutOfRangeException when emptied w...

Package: TextMeshPro

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Jun 13, 2019

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Version/s: 1.4.0 - preview.1b

To reproduce: 1. Download attached "TextMeshProInputFieldCrash.zip" project and open in Unity2. Open "SampleScene" scene3. Build for... Read more

0
votes
By Design

[IL2CPP] Build fails when processing a .dll plugin

IL2CPP

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May 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1157129-IL2CPP_WebGL_compile_bug_report.zip")2. Try making a build with IL2CPP ... Read more

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