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Camera preview shows only Skybox with forward rendering path
Camera preview shows only Skybox with forward rendering path and perspective projection or ortographic projection and both forward a... Read more
Collab - Icon badges in history are not visible if the user resizes the ...
Assuming you have a Collab enabled project, you have done your initial publish and have a a few items submitted as part of your proj... Read more
Bake lightmaps with a processor with more than 32 threads can crash Unity.
Trying to bake lightmaps with a processor with more than 32 threads, like the Intel Xeon E5-2695 v4processor, can crash Unity. 0x00... Read more
Box Collider 2D Enable property is not editable in Play mode, when anima...
When having animator component and Box Collider 2D on an object, the component can not be enabled or disabled with a script or manua... Read more
[IL2CPP] EXC_BAD_ACCESS on fetching files from web with a custom script
Steps to reproduce: 1. Open the project attached 2. Build to iOS (Debug, Developer mode) 3. Build to an iOS device 4. In iOS device ... Read more
Standalone VR build crashes with Graphics Jobs and Soft Particles(HxVolu...
Steps to reproduce: 1. Download and open the attached 1.1. Set Quality default setting to "Fantastic" 2. Build for Standalone 3. Run... Read more
[Texture Importer]Crunched textures fail in builds
When using crunch compression textures fail to load in builds and are replaced with black. Steps to repro: 1. Load texture into uni... Read more
Gradient.Evaluate returns wrong color value
To reproduce: 1. Open attached project. 2. Open and Play "Main" scene. 3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.00... Read more
32-bit build crashes while using profiler
Reproduction steps: 1- Open the reproduction project. 2- Build and run for standalone, x86. 3- Hit record on profiler. 4- Observe t... Read more
Export package dialog sometimes missing scenes
Sometimes scenes are missing from the export package dialog. Saw this in a few newer versions too I think. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects