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0
votes
Not Reproducible

[Preview] GameObject is partially rendered when camera with "Don't clear...

Camera

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Mar 04, 2016

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Version/s: 5.4.0b9

Steps to reproduce:1. Download and open project "camera"2. Open "Main" scene3. Select Main camera4. Play the scene and look at Camer... Read more

0
votes
Duplicate

[Crash] Loading movie texture on scene load crash

VR

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Mar 04, 2016

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Version/s: 5.3.3p2

What happened:The editor occasionally crashes (aprox 20% of the time) with a directx11 access violation error when setting up an ext... Read more

0
votes
Duplicate

[VR] Combination of Player settings changes crashes Unity Editor

VR

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Mar 04, 2016

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Version/s: 5.4.0b9

Using a simple project (probably any project) the Editor will crash if:1) When the Editor session starts, VR is enabled and default ... Read more

1
votes
Fixed

[Asset Bundles] Game crashes during async bundle loading

Asset Loading

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Nov 26, 2015

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Version/s: 5.2.2f1

Standalone player crashes half of the time. Editor reported to crash too but couldn't reproduce on mac. How to reproduce:1. Build st... Read more

0
votes
Won't Fix

Incorrect scale after removing a child with 'worldPositionStays' set

Editor - Other

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Mar 04, 2016

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Version/s: 5.2.2p4

Steps to reproduce:1. Open attached project's scene "Scale Bug".2. Enter play mode.3. Cube starts to scale even though it is only ro... Read more

0
votes
Won't Fix

Bool PropertyField is unclickable if it is Indented and has low labelWidth

IMGUI

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Mar 04, 2016

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Version/s: 5.4.0b8

Steps to reproduce: 1. Open attached project "776991.zip"2. Open scene "repro"3. In hierarchy, select Direction Light4. Notice that ... Read more

1
votes
Fixed

[Android]Application.targetFrameRate cannot be set lower than 30

Android

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Mar 05, 2016

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Version/s: 5.3.3p2

To reproduce:1) Create new project2) Create a script which in Start() would set "Application.targetFrameRate = 10;"3) Attach the scr... Read more

0
votes
By Design

Inherited variable which is never set doesn't throw error

WebGL

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Mar 02, 2016

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Version/s: 5.3.3p1

Steps to reproduce:1. Build and run attached project to WebGL.2. Check console - no null reference in console and "in printstuff!" i... Read more

0
votes
Fixed

[VR] Non-fullscreen viewport rect bounds not honored in VR mode

VR

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Mar 05, 2016

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Version/s: 5.4.0b9

In VR mode viewport rect bounds are not obeyed. This causes inset viewports which are intended to occupy a portion of the screen to ... Read more

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