Search Issue Tracker
Fixed in 5.3.5
Votes
1
Found in
5.2.2f1
Issue ID
747800
Regression
Yes
[Asset Bundles] Game crashes during async bundle loading
Standalone player crashes half of the time. Editor reported to crash too but couldn't reproduce on mac.
How to reproduce:
1. Build standalone player
2. Run the game and go to the far pillar
3. A bundle starts loading asynchronously
4. Game crashes:
Receiving unhandled NULL exception
Obtained 8 stack frames.
#0 0x00000000a3a115 in PersistentManager::LoadObjectsThreaded(int, int, LoadProgress&)
#1 0x000000009bb4e5 in LoadOperation::Perform()
#2 0x0000000099999c in PreloadManager::Run()
#3 0x000000009998e1 in PreloadManager::Run(void)
#4 0x00000000a7a051 in Thread::RunThreadWrapper(void*)
#5 0x0000009a5a6794 in _pthread_body
#6 0x0000009a5a670a in _pthread_body
#7 0x0000009a5a3fa6 in thread_start
Tested with 5.2.2 and 5.3.0f2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment