Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.3p2
Issue ID
776996
Regression
No
[Crash] Loading movie texture on scene load crash
What happened:
The editor occasionally crashes (aprox 20% of the time) with a directx11 access violation error when setting up an external texture. We're using a plugin to create a separate Directx9 context for doing video rendering and then exporting the texture handle to Unity's directx11 context in a Unity rendering plugin, then using that handle with Texture2D.CreateExternalTexture().
How we can reproduce it using the example you attached:
Open scene "test" and press Play. Video should appear on the falling plane after a half second. After video appears, press "R" key to reload the scene. Repeat this process until editor crashes when the video would appear, usually <10 tries.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment