Search Issue Tracker

0
votes
By Design

[TrailRenderer] Boolean properties are not animated when 'Optimize Game ...

Visual Effects - Legacy

-

Jun 13, 2019

-

Version/s: 2019.1, 2019.1.6f1, 2019.2, 2019.3.0a1

How to reproduce:1. Open the attached 'Optimized FBX interfere with Timeline Animation Track.zip' project2. Play 'SampleScene'3. Obs... Read more

0
votes
Fixed

Crashes on StackAllocator::FreeAllAllocations when trying to edit via Su...

Package: Unity Physics

-

Jun 18, 2019

-

Version/s: 0.1

How to reproduce:1. Open attached project2. Load scene called Level_Test3. Click the "Western" scene4. Click in the Inspector > s... Read more

0
votes
By Design

The error of " 'Light' does not contain a definition for 'SetLightDirty'...

Scripting

-

Jun 19, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.2f1, 2019.1, 2019.2, 2019.3

To reproduce:1. Open QA attached project TestsetLightDirty2. Build and run3. See console for errors Actual result: the error appears... Read more

1
votes
Fixed

Light2D - Seams present when using 2D point light

Package: Scriptable Render Pipeline Lightweight

-

Jun 19, 2019

-

Version/s: 6.7.1

When using a point light there are noticeable seams in the textures. Steps to reproduce.- Create a new project with LWRP and 2D ligh... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

-

Jun 19, 2019

-

Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

0
votes
Fixed

[Improved prefabs] "MissingReferenceException" is thrown on applying cha...

Scene Management

-

Jun 19, 2019

-

Version/s: 2019.1.0a11, 2019.2.0b7

"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached vi... Read more

0
votes
Not Reproducible

Models have deformations when they are imported from AssetBundle and Opt...

Addressable Assets

-

Jun 19, 2019

-

Version/s: 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attached project "Demo.zip"2. Open Addressables window (Window > Asset Management > Addressab... Read more

2
votes
Fixed

[IL2CPP][macOS] IL2CPP fails to link debug symbols when build name has s...

MacOS

-

May 23, 2019

-

Version/s: 2018.3.0b7, 2018.4.0f1, 2019.1.0a5, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Go to File > Build Settings > Player Settings3. Go to Other Settings > Configura... Read more

0
votes
Fixed

[macOS] Crash when calling Graphics.SetRenderTarget with a RenderTexture...

MacOS

-

Jun 17, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open attached project2. See if the NewBehaviourScript.cs is attached to any GameObject, if not - attach it3. Ent... Read more

1
votes
Fixed

Editor crashes when returning asset preview for a custom scriptable obje...

Asset - Database

-

Jun 16, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project ("Bug Project.zip")2. In the Project Window find and click on the "Custom" objec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.