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[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...
To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more
[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...
To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity2. Open "TestScene" scene3. Chang... Read more
Grab RenderTexture from a particle shader is executed even if the Partic...
How to reproduce:1. Open the attached "BugParticleGrabPass.zip" project2. Open scene "SampleScene"3. Enter Play mode4. Open and enab... Read more
[Subdivide] Null ref in ConnectElements when trying to subdivide faces
To reproduce:1. Open attached project2. Open Samplescene3. Select Cube object4. Try Subdivide Object5. There is a warning "Triangula... Read more
It is not possible to write Unit Tests in C# that Fakes modal dialogs
To reproduce: 1. Download attached “UnitTestFaking.zip" project and open in Unity2. Open Test Runner3. Press EditMode tab4. Select "... Read more
[LWRP][Vulkan] VFX Graph are not rendered or flickering on Mali GPU, cra...
To reproduce:1. Create a new project;2. Create a default VFX Graph;3. Drag it to the scene;4. Build and run the scene on Android dev... Read more
[Blendshapes] Mesh of fbx gets deformed during its animation when fbx is...
Steps to reproduce:1. Open attached project "GorwingOrYounging.zip"2. Open and Play "MyScene"3. In the bottom-right corner see the s... Read more
[Mac] Black screen and PostProcessing errors when updating the project t...
How to reproduce:1. Open the project2. Observe the console3. Observe Game, Scene views Expected result: The views are renderedActual... Read more
Speedtree assets are reimported when refocusing on the Unity Editor
How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more
[SRP][Android] No linear to sRGB conversion for GUI
Reproduction steps: 1. Open "1155719" project and "1" scene2. Enter Play mode3. Notice how the GUI is rendered4. Build & Run for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets