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[Mac] Event.modifiers are not detected when EventType.KeyDown is used
How to reproduce:1. Open the attached project ("case_1156398")2. Create a new GameObject3. Attach "Test" script to the object4. Ente... Read more
[ANDROID] QualitySettings.resolutionScalingFixedDPIFactor is not working...
To reproduce:1. Open attached project2. Build and run to Android device3. Try to change the resolutionScalingFixedDPIFactor with the... Read more
Errors when selecting any item in hierarchy after upgrading project to a...
To reproduce:1. Open the attached project (download link)2. Open scene "Scene_UI_Login"3. Click on any item in the Hierarchy Actual ... Read more
Inspector does not vertically pan when dragging components inside of a G...
How to reproduce:1. Download the tester-submitted project(InspectorPanning)2. Select the 'Inspector' GameObject3. Attempt to drag th... Read more
[Linux] White bars in Package Manager window below specified Package ver...
How to reproduce:1. Open any project on Linux2. Open the Package Manager window3. Select any package-- Observe the mentioned white b... Read more
[2D] [Sprite Shape] Error generated when using a default sprite for Corn...
[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more
There is a slight offset when setting Timeline Clip's duration to 1 frame
How to reproduce:1. Create a new Project2. Create a Timeline3. Record a Clip4. Try to change the "Duration" variable to 1 in the fra... Read more
GO with HorizontalLayoutGroup Component is stretched when it has a Paren...
How to reproduce:1. Open the "SampleScene" in the attached "FitterTimeline.zip"2. Navigate to Panel > AnimateRect and click on "D... Read more
The first Gradient Color key is assigned a previous color from a differe...
How to reproduce:1. Create a new project2. In the Hierarchy Window create a new particle system3. In its Inspector enable "Color Ove... Read more
[Perforce] File status fails to update and performance is slowed after c...
How to reproduce:1. Make sure you have 2 separate workspaces with the same root directory in Perforce (Example: "worksspace1" linkin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open