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When re-parenting an object to another object that has a negative x scal...
To reproduce:1. Open attached project2. Open scene3. Drag arrow to make it child object of character4. Notice that sprite arrow sets... Read more
Editor UI Text is displayed incorrectly or blank, and "Unable to load fo...
Reproduction steps:1. Create and open any new project2. Go to Edit > Preferences > General3. Make sure “Editor Font” is set to... Read more
[Android] [iOS] Sprites used as image objects in Canvas render as rectan...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Red spots appear when Blending Lighting Scenarios using Adaptive Probe V...
Reproduction steps:1. Open the attached “IN-92511_Our Apartment.zip“ project2. Open the “Assets/_Project/_Scenes/TestingScenes/Blend... Read more
[Rendering Debugger] Results are not updated unless the camera has rendered
Steps to reproduce: Open Rendering Debugger Open Volume Select a Camera that is not rendering and a component from a global scene vo... Read more
Transition from sub-state machine (created at the top level) is connecte...
In the top level of a state machine, we create a transition from the sub-state-machine to a top-level state. Entering the sub state ... Read more
Animation Clips don't play in separate layers
Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more
Button hover state uses default theme color when a custom .uss is applied
Reproduction steps:1. Open the attached "repro_IN-100398" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Enter the Pla... Read more
[Linux] Vsync does not work correctly in Game View when using OpenGL
Reproduction steps:1. Create a new URP project2. In the Game View window, click “Stats” to display FPS3. Make sure VSync is turned o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved