Search Issue Tracker
Fixed in 2021.1.X
Fix In Review for 2020.3.X
Votes
0
Found in
2019.4
2019.4.4f1
2021.1
Issue ID
1288918
Regression
Yes
Errors appear in the Console when saving the UI Template twice
How to reproduce:
1. Open the attached '1288918.zip' project
2. In the Project window double-click on the 'UI_Main' Asset
3. Drag the Label component from the Library pane of the UI Builder window onto the 'UI_Main' template
4. Save the template twice (File > Save) and observe the Console
Expected result: The changes are saved, no visible errors present
Actual result: Errors appear in the Console window
Reproducible with: UI Builder 1.0.0-preview.5, 1.0.0-preview.9 (2019.4.14f1, 2020.1.13f1, 2020.2.0b11, 2021.1.0a4)
Not reproducible with: UI Builder 1.0.0-preview.4 (2019.4.14f1, 2020.1.13f1, 2020.2.0b11, 2021.1.0a4)
Cannot test with: 2018.4 (the package is not supported)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Property field override bar does not update transparency correctly when switching between valid and invalid GameObjects
- Project window selection is not updated when search term is changed
- Error when adding valid MonoBehaviour script to Prefab in Project window
- Editor Launch Screen will close when Enter is pressed on it
- ObjectPool's pool is destroyed when entering Play Mode without reloading Domain
Resolution Note (fix version 2021.1):
Fixed in 2021.2.0a4