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0
votes
Fixed

Crash on PrepareBuffersForJobExecution when entering Play mode for the s...

Audio

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Jun 17, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open the "Crash_Test.zip" project2. Open the "ScheduleParameter.unity" scene3. Enter Play mode4. Exit Play mode5... Read more

0
votes
Fixed

Crash on Material::SetFloat after calling Graphics.Blit()

Graphics - General

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Jun 15, 2019

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Version/s: 2019.1.1f1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "Graphics_Blit_Crash.zip" project2. Build the Crest/Crest-Examples/Main/Scenes/main.unity" scene3. Run ... Read more

0
votes
Won't Fix

VCS/Perforce: ability to setup "default changeset" that all changes go i...

Version Control

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Jun 18, 2019

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Version/s: 2019.3.0a3

People working with Perforce often organize their changes into multiple "changesets" before submitting them.Right now everything goe... Read more

1
votes
Fixed

[ShaderGraph] Transform node from Object to Tangent space uses the wrong...

Package: Shader Graph

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Jun 12, 2019

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Version/s: 6.7.1

Steps to reproduce:- Open "Test Scene" in attached project. Expected:All rock objects should be displayed similarly, and the left cu... Read more

1
votes
Not Reproducible

Unity fails to open script files with Visual Studio when the path to scr...

CodeEditors

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Jun 15, 2019

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Version/s: 2019.2.0a12, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Create a new project with the "㈸" character in the name2. In the Project Window create a new script3. Try to ope... Read more

0
votes
Won't Fix

References to the asset are not updated when asset is replaced using Ass...

Asset - Database

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Open the attached project ("case_1162581-empty.zip")2. Open the Test Runner and run the test Expected results: C... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

5
votes
Fixed

AssetModificationProcessor.OnWillCreateAsset Callbacks are inconsistent ...

Asset - Database

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Jun 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "CustomSceneImporter.zip" Project2. Create the material by Right-clicking Project View and sel... Read more

0
votes
Fixed

Crash on AssetDatabase::ReserializePrefabs when attempting to save a pre...

Asset - Database

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Jun 08, 2019

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Version/s: 2019.3.0a1, 2019.3.0a2

How to reproduce:1. Open attached project (Bug.zip)2. Navigate to Test>Absolute Evil3. Press Cancel Reproducible with: 2019.3.0a1... Read more

0
votes
Fixed

Default preset is ignored when adding StandaloneInputModule through the ...

Input

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Jun 18, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project ("EventSystem Creation Errors.zip")2. In the Project Window click on the "Standa... Read more

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