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[OSX] Player with 8 displays connected returns 0 connected displays with...
Reproduction steps:1. Create a new project2. Attach the "DisplayManagerOSX.mm" script to the project3. Observe the console window Ex... Read more
[Profiler] Hierarchy randomly hides parts of the sample hierarchy if Edi...
How to reproduce:1. Open any Unity Project2. Open the Profiler Window (Ctrl/Cmd +7)3. Load in the Attached profiler data file4. Got ... Read more
[iOS] Crash when closing the app while loading data from ODR
Reproduction steps:1. Open the attached project from the provided link2. In the Menu Bar click "Bundle" -> "Build iOS AssetBundle... Read more
[Android] splash unity mark broken when opening/loading the app
How to reproduce:1. Open "Seed.zip"2. Build and Run on Android Expected result: Unity logo visible when loading/opening the appActua... Read more
Exception thrown instead of error when creating assembly with cyclic ref...
Reproduction steps:1. Open attached project "1293762.zip" and go to Assets folder2. In the "Unos" folder create Assembly Definition ... Read more
Indescriptive warning in the Console window when a Type parameter passes...
Reproduction steps:1. Open the user's attached project "AnimancerTimelineProblem.zip"2. In the Project window open Assets/Scenes/Sam... Read more
[UIR] EnumField becomes invisible when the ScrollView contains a large n...
How to reproduce:1. Open the attached '1296815.zip' project2. In the top menu bar select Custom > First Test3. Scroll down to the... Read more
Added Components to the Instance of a Prefab cannot be reordered when dr...
How to reproduce:1. Open the attached "1297737_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Prefab" ... Read more
[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...
How to reproduce:1. Open the user's attached "HelloWorldWebGL.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
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- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed