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[VFX Graph][Mobile] Bitonic sort exceed maximum supported workgroup size
.How to reproduce:1. Open the attached "Project.zip" Project2. Change the build target to "Android"3. Make sure that Graphics API is... Read more
Unity hangs up when adding "Blend Mode" component from "Blend Modes" Ass...
Reproduction steps:1. Open user's attached project "New Unity Projectmthrt.zip"2. Open "SampleScene"3. Click on "Sprite" GameObject ... Read more
[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...
Steps to reproduce:1. Download attached "test.unitypackage" (or use any other .unitypackage file)2. Launch Unity editor with "-impor... Read more
[Visual Scripting] Dropdown list for "Type Options" and "Node Library" p...
Clicking on the title of "Type Options" and "Node Library" property doesn't expand however it expands when clicked on the Dropdown i... Read more
[URP] Null reference on opening the general tab of URP asset for a proje...
Continuous Null Reference Exceptions encountered in console and the remaining tabs disappear on opening the 'General' tab of a URP p... Read more
[Dual Screen] Profile Analyzer - Moving Editor to a different Screen abo...
How to reproduce:1. Open the attached project named "Case_1300310"2. Open the Profile Analyzer window3. Load the attached pdata file... Read more
Errors appear in the Console after selecting .tss or .umxl files in the ...
How to reproduce:1. Open the attached '1301021.zip' project2. Select Help > Quick Search3. In the search bar enter 'Test'4. In th... Read more
[Mac] Editor crashes on MTLGetEnvCase<MTLErrorModeType> on startup when ...
Reproduction steps:1. Create a new project2. Go to Project's root folder > ProjetSettings > ProjectSettings.asset3. Find "meta... Read more
Impossible to cancel the Asset import process when the import dialog box...
How to reproduce:1. Create a new project2. Import any Asset that takes long enough to open the import dialog box Expected result: it... Read more
[iOS] Subsequent ShaderVariantCollection.WarmUp() shader compiling takes...
Reproduction steps:1. Download and open the attached "ios14ShaderWarm.zip" project2. Build and deploy the project3. Close the app4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off