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New Lighting Settings wipes the settings in the Lighting Window
How to reproduce Open PixarKitchen ProjectOpen the PixarKitchen SceneOpen Lighting window.Tweak settings like filtering, bounces, re... Read more
[Terrain][URP] Wave artifacts appear on Terrain when Draw Instanced is e...
Steps to reproduce:1. Force the attached project "TerrainNormal11.zip" to open with -force-gles322. In the Project window under "Ass... Read more
Performance degrades when Unity can't resolve which Light Probe to use f...
How to reproduce:1. Open the user's attached project "LightProbePerformanceDrain.zip"2. In the Project tab, open Assets/Scenes/LVL_D... Read more
[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...
Repro steps:1. Open attached project2. Switch build target to Android3. Build and Run the “Bug” on an Android device Actual: The two... Read more
[URP][2D] 2D Light on a rotated sprite is skewed when using Normal Map a...
How to reproduce:1. Open the user's attached project("2D Lights Repro.zip")2. Select "circle sprite" in "Container - Rotated & N... Read more
[URP] [Post Processing] Cinemachine post processing extension doesn't wo...
Steps To Reproduce:1. Create a new project2. Window > Package Manager > Import URP3. Window > Package Manager > Import P... Read more
[DTK]Editor freezes for couple of seconds and some of the windows become...
Steps to reproduce:1. Create a new project2. Create a new gameobject3. Open Animation window4. Create new animation for the newly cr... Read more
Editor hangs when multiple Load-in-background Audio Clips are in the in...
Having "Load In Background" enabled and "Load Type" set to "Compressed in Memory" on "Footsteps.wav" causes a built game to freeze o... Read more
Default Button Press Point in the Input System Package settings is not u...
How to reproduce:1. Open the user's attached "PressPointTest" project2. Enter Play Mode3. Slowly press down the Right Trigger of you... Read more
[WebGL][UI Toolkit] Player crashes when using TextField
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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