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4
votes
Fixed

[GPU PLM] Fallback from GPU to CPU lightmapper in CL_PROFILING_INFO_NOT_...

Progressive Lightmapper

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Sep 20, 2018

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Version/s: 2018.3.0b3

Prerequisites: You'll need the Labs Shadowmask project: https://ono.unity3d.com/test-data/gi-tests/LabsShadowmask Steps to repro: 1... Read more

4
votes
Duplicate

[GPU PLM] [Crash] Crash when baking LWRP / HDRP template scenes with lig...

Progressive Lightmapper

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Sep 23, 2018

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Version/s: 2018.3.0b3

Steps: 1. Create new project with LWRP / HDRP template 2. Open the sample scene 3. On Lighting Settings > Lightmapping Settings, cha... Read more

0
votes
Duplicate

[GPU PLM] Editor shows 'Total Bake Time: 0:00:00' after baking with GPU ...

Progressive Lightmapper

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Sep 12, 2018

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Version/s: 2018.3.0b1

Steps to repro: 1. Open attached project and 't1' scene; 2. In the Lighting window click 'Generate Lighting' button; 3. Wait until ... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

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Sep 06, 2018

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Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Op... Read more

0
votes
Won't Fix

[HoloLens] Tracking Loss image is rendered behind game object

XR SDK

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Sep 26, 2018

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Version/s: 2018.2.7f1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Deploy to HoloLens 4. When app launc... Read more

0
votes
Fixed

ApplyShaderState crash when scene loaded additively

Shaders

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Sep 24, 2018

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Version/s: 2018.2.8f1

Steps to reproduce: 1) Open the attached project. 2) Build and run (Windows, macOS, iOS). 3) Once the scene loads, press the button ... Read more

0
votes
Fixed

[2D][Polygon Collider 2D] Sprite could not be dragged onto a Polygon Col...

Physics2D

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Sep 26, 2018

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Version/s: 2018.3.0b3

1. What happened [2D][Polygon Collider 2D] Sprite could not be dragged onto a Polygon Collider component anymore 2. How we can repr... Read more

2
votes
Fixed

OnEndDrag() is not called if Unity loses focus after starting dragging a...

uGUI

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Sep 24, 2018

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Version/s: 2018.2.9f1

How to reproduce: 1. Open the user's project 2. In the Project go to Scenes -> SampleScene 3. Enter Play Mode 4. Hold Left Mouse But... Read more

0
votes
Not Reproducible

Particle Systems aren't rendered properly in the Editor when Build Targe...

WebGL

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Sep 21, 2018

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Version/s: 2018.2.9f1

Repro steps: 1. Open QA attached project "repro_1083545" 2. Open scene "0" 3. Enter Play Mode and observe the Scene and Game Views 4... Read more

0
votes
Fixed

Unity crashes when Alpha Source is set to From Gray Scale parameter and ...

Graphics - General

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Sep 25, 2018

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Version/s: 2018.3.0a8, 2018.3.0b1

How to reproduce: 1. Open the attached project 2. Go to Project window -> Assets -> Textures 3. Select Rabiya_output.png 4. Go to I... Read more

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