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Editor throws a console error every time the layout is reset
To reproduce:- download this project, or copy this layout file into the Library folder, before opening a project.- after the project... Read more
[MockHMD] Multi Pass Render Mode results in "Assertion failed on express...
Reproduction steps:1. Open user's attached project "RenderTextureWMR.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Consol... Read more
[URP] Graphics.DrawMeshInstanced does not render an instance
How to reproduce:1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene2. Enter the Play mode3. Observe the Game vi... Read more
[IMGUI] Icons of the View Tool and Move Tool are distorted
Icons of the View Tool and Move Tool are distorted Steps to Repro: 1. Create a new Project2. Observe View and Move Tool Expected Res... Read more
Crash on physx::NpShapeManager::findSceneQueryData when entering Play Mode
Reproduction steps:1. Open attached project "case_1285584" from the drive link2. Open scene "demo scene 1" from "BMSLAB- Source Code... Read more
[Improved Prefab] Prefab gameObject Icon flickered on making it static
Prefab gameObject Icon flickered on making it static Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click >... Read more
Unity Editor crashes when exiting Safe Mode
How to reproduce:1. Open the attached "case_1279195-SpinePerformance.zip"2. While opening, enter "Safe Mode"3. When in "Safe Mode", ... Read more
Selected element cannot be changed visually on package.json Importer dro...
How to reproduce:1. Open attached project "PackageScopeBug.zip"2. In Project Window, select 'Packages' > 'Bug Complex Package Sco... Read more
Material error appears when changing Atlas Render Mode for fonts
To reproduce:- download this project- open the Special character scene- go to Fonts/NanumMyeongjo-Regular.asset and change the Atlas... Read more
[XR][URP] renderViewportScale doesn't fill whole view after scaling
using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window