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Creating a certain struct in the script crashes the Editor on Begin Mono...
To reproduce: 1. In a new project, create a script and write the following in the script: public struct NavigationNode { ... Read more
[Editor] ParticleSystemForceField component has no icon
Create a new GameObject, select Add Component, choose Particle System Force Field. Note that the icon is missing. Read more
[Linux] Scroll sensitivity of touchpad is too high
To reproduce: 0) Have a touchpad 1) Create new project 2) In scene view, use two fingers to zoom in/out Between 2018.1.x (tested .5... Read more
[InputField] Symbol is written on the top of previosly written symbol wh...
[InputField] Symbol is written on the top of previosly written symbol when using certain emojis To reproduce: 1. Open project 2. Pl... Read more
Enabled GenericMenu.allowDuplicateNames doesn't allow duplicates in subm...
To reproduce: 1) Create new project 2) Create Editor folder and a script in there, use the code of first example here: https://docs.... Read more
[GPU PLM] Fallback from GPU to CPU lightmapper in CL_PROFILING_INFO_NOT_...
Prerequisites: You'll need the Labs Shadowmask project: https://ono.unity3d.com/test-data/gi-tests/LabsShadowmask Steps to repro: 1... Read more
[GPU PLM] [Crash] Crash when baking LWRP / HDRP template scenes with lig...
Steps: 1. Create new project with LWRP / HDRP template 2. Open the sample scene 3. On Lighting Settings > Lightmapping Settings, cha... Read more
[GPU PLM] Editor shows 'Total Bake Time: 0:00:00' after baking with GPU ...
Steps to repro: 1. Open attached project and 't1' scene; 2. In the Lighting window click 'Generate Lighting' button; 3. Wait until ... Read more
[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...
Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Op... Read more
[HoloLens] Tracking Loss image is rendered behind game object
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Deploy to HoloLens 4. When app launc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1