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Bar chart bars are obstructing the Test Report window when the Test repo...
How to reproduce:1. Open the attached "1290533 repro" project2. Select the Test Report window in the Editor and click the Refresh bu... Read more
[Linux][Profiler] NullReferenceException appear on clicking the "Setting...
Editor thrown NullReferenceException on clicking the "Setting icon" under the "Profiler Module" dropdown, refer to the attached vide... Read more
[IL2CPP] NotSupportedException is thrown in Build when using JsonDotNet ...
How to reproduce:1. Open the attached project (JsonDerp.zip)2. Go to File -> Build Settings3. Make sure to include the 'SampleSce... Read more
Crash when optimizing Mesh which contains overlapped indices in sub meshes
Reproduction steps:1. Open attached project ("MeshOptimizeCrash-2020.2.zip")2. Click on the "Run" menu option (Test/Run) Expected re... Read more
Multiple Signal Receivers Components on a single GameObject can cause a ...
1. Import attached package2. Open signalCrash scene- The timeline has a signal at the end of the timeline- The Cube contains two sep... Read more
[UI Toolkit] A script stops updating the Elements when the UI Document i...
How to reproduce:1. Open user's attached "UI Tookit Bug Test" project2. Open the "TestUI" Scene3. Enter the Play Mode4. In the Game ... Read more
Crash on dynamic_array<SecondarySpriteTexture, 0ul>::assign() when using...
Reproduction steps:1. Open the user's attached "Sprite Atlas Crash Test" project2. Create a sprite atlas asset by clicking Create-&g... Read more
[iOS] Pop-up message "Would like to find and connect to devices on your ...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device Observe a pop-up message at t... Read more
[Linux] "Fatal error" is thrown when trying to install the Editor using ...
Reproduction steps:1. Download the Unity standalone installer2. Perform the unattended install through the terminal Expected result:... Read more
[Audio Mixer] Unable to expose other "Send Level" parameters when one is...
How to reproduce:1. Open users attached project2. In Audio Mixer, change "Canard1" send level to "Unexposed"3. Change "Canard2" send... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes