Search Issue Tracker
Unity caching only caches data files
-e: the caching only caches the data files but not the code which can be a few megabytes every start -repro:--start new unity projec... Read more
[GFX] Multi scale volumetric obscurance is broken
Ran using UTF on Windows DX11, Post Processing V2 Attached images of the different types of bug Link to full results: https://unity.... Read more
[PLM] Atlas job errors stall baking after undo operation
Steps for reproduction:1) Download the package 'AtlasJobError' below2) Open scene 's5'3) Enable auto mode4) While baking in auto mod... Read more
Unity crashes on play when hololens is disconnected at StageRoot::GetBou...
Steps to reproduce:1. Open the attached project2. Open the main.unity scene3. In Player Settings, enable Virtual Reality Support and... Read more
Variant interface type assignment doesn't correctly convert when using m...
To reproduce:1. Open user's attached project2. Go to Window -> Test Runner3. In Test Runner window, press Run All4. Observe Expec... Read more
[Editor] Crash on opening a new project while Unity is running
What happened: The editor crashes on creating the new project while the editor is already running in the background, the crash frequ... Read more
MaterialPropertyBlock is missing SetInt() and GetInt() methods
How to reproduce:1. Open Unity2. Load tester-submitted project3. Open 'PropertyBlockTest.cs' script Expected result: Both material a... Read more
Object flickers to different positions when moving object while Timeline...
To reproduce:1. Open project attached2. In Hierarchy window, select Image game object3. In Timeline window, press record button4. In... Read more
[IL2CPP][Android] SEGFAULT crash when switching scenes with IL2CPP on An...
Steps to reproduce:1) Open the attached project (OC link, 1.2GB) (use command line and '-buildTarget Android' argument when launchin... Read more
Entering a value >100 in Crunch Compressor Quality and hitting Apply rig...
Steps to reproduce:0. Switch platform to Android1. Import the attached image (or any other square image) into a project2. Set Textur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow