Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.1.0a1
Issue ID
974090
Regression
No
[PLM] Atlas job errors stall baking after undo operation
Steps for reproduction:
1) Download the package 'AtlasJobError' below
2) Open scene 's5'
3) Enable auto mode
4) While baking in auto mode, start toggling the active state of one of the blue cubes in the scene after charting is done
5) Repeat step 4 a couple of times (3 is a good number)
6) Start undoing
7) Observe that baking stalls
Notes:
- Sometimes different errors are printed in the console, such as:
(Filename: D:\code\UnitySource3\Editor/Src/GI/Progressive/IssuePVRJobs.cpp Line: 621)
[PathTracer] Atlas 65e8626d9e5a086bef8a0b2ccb43db8a does not exist.
Another one is shared in comments section
- Yet to determine if it's a regression or not
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph
- Visual Studio Code does not integrate with the project when the .slnx project is opened
Dreamaster
May 16, 2018 18:26
LOL... can't vote for non reproducable errors. I'm having this issue too in 2018 release as well.