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Setting Terrain Height as a first action taken upon a Terrain Object wil...
Repro Steps:1. Install Terrain Tools package 3.0.2-preview.22. Create a Terrain Object in the scene3. Select the Paint Terrain Butto... Read more
Disabling VSync doesn't work on UWP when using D3D12
1. Create a new project;2. Add a script that disables VSync and logs frame rate;3. Configure to use D3D12 on UWP;4. Build the projec... Read more
When a VFX Asset is dragged and dropped on a GameObject in the Scene vie...
Reproduction steps:1. Open the user's attached project "DragDropBug.zip"2. In the Project window open Assets/Scenes/BugTest.unity3. ... Read more
[Profile Analyzer] Error is thrown and the Data is unloaded when Selecti...
How to reproduce:1. Open the attached "ProfileAnalyzer" project2. Open the Profiler (Window->Analysis->Profiler)3. Open the Pr... Read more
Android build fails when setting a custom Aspect ratio up to 2.1 in Play...
Steps to reproduce:1. Open the attached project "Case_1284210"2. Build it to Android Expected results: Android build completesActual... Read more
The 'Warning' popup doesn't show up after installing the Input System pa...
How to reproduce:1. Create a new project2. Open Window > Package Manager3. Install the Input System package Expected result: The ... Read more
SpaceAttribute and HeaderAttribute get displayed in a reverted order whe...
How to reproduce:1. Open the user's attached project2. Open 'Scene'3. In the Hierarchy window select 'GameObject' and observe the In... Read more
UI Toolkit VisualElement.Query<> is empty when querying for <VisualElement>
How to reproduce:1. Open attached project "1288531.zip"2. Open "SampleScene" Scene and press play Expected results: The same amount ... Read more
2020.1 When changing the Environment Lighting's Ambient Color the Prefa...
Note this is an issue in 2020.1 and earlier versions. In 2020.2.0a18 a large preview refactor landed that renders previews in a sepa... Read more
Duplicate Array Element and Delete Array Element actions do not work whe...
How to reproduce:1. Open the user's attached project2. Open Edit > Project Settings > Input Manager3. Right-click on the 'Hori... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to bind RenderTexture to the VisualElement's StyleBackground property
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene