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Non-development Apple silicon builds don't run
Workaround can be found on the forum: https://forum.unity.com/threads/unity-on-apple-silicon-and-big-sur-known-issues-and-workaround... Read more
Cinemachine does not update the current live camera when changing the pr...
How to reproduce:1. Open the attached "CinemachineRepro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the ... Read more
[ShaderGraph] Dragging an individual property in the Blackboard doesn't ...
How to reproduce:1. Open the user's attached "ShaderGraphLargeAmountOfProperties.zip" project2. Double-click the "ShaderGraph_Proper... Read more
[Input System] DualShock 4 ZCT1E (Dualshock 2 v1) devices are not fully ...
Reproduction steps:1. Open project in "InputDeviceTest.zip"2. Open SampleScene3. Connect Dualshock 4 ZCT1E controller via USB4. Ente... Read more
[HDRP] Material with emission stops emitting light when Screen Global Il...
How to reproduce:1. Open the user's attached "RTGITest" project2. Open the "Test" Scene found in the "Assets" folder3. In the Hierar... Read more
Only one Shader is saved in the ShaderVariantCollection when saving Shad...
How to reproduce:1. Create a new project2. Go to Edit -> Project Settings3. Select the Graphics section in the Project Settings4.... Read more
[Audio] "Cannot create FMOD" Error when importing 3D Game Kit project on...
This error now appears every time you enter Play mode and fails Build and Run for that project Repro steps:- make sure your build ta... Read more
[WebGL][iOS] Browsers on iOS can't access device camera on WebGL builds
Steps:1. Create a New project2. Import user's attached unitypackage "iossafaricantaccess.unitypackage"3. Project Settings > Playe... Read more
[Editor] Force quitting the editor mid build will leave code not compili...
Steps to reproduce:1. Open the user's attached project "ErrorTest2018LTS.zip"2. In the top menu select "Build/BuildAllAB or Build/Bu... Read more
There are no collisions between trees and GameObjects in Play Mode when ...
Reproduction steps:1. Open the attached project "Tree Collider Bug-2.zip"2. In the Project window open Assets/Scenes/New Scene3. Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables