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Timeline can be zoomed in more, when 'zoom in' limit is reached and righ...
To reproduce:1. Create an object with a Timeline.2. Open Timeline window.3. Zoom in timeline as much as possible.4. Use right mouse ... Read more
[RenderTextureFormat] ConvertTexture() with R8 and RG16 crashes on DX12 ...
Crash on Windows DX12 and Vulkan, also Android Vulkan (Tested on Nvidia Shield, Tegra GPU) Step:1. Make sure you are using DX12 Edit... Read more
[Umbra] Occlusion culling works incorrectly on some objects
Steps for reproduction:1) Download the project from the link below2) Open scene ‘Demo5’3) Clear the culling data and bake it again4)... Read more
ParticleSystem.Simulate has a noticeable delay
How to reproduce:1. Download attached project file and open scene '1'2. Enter Play Mode You can see the white particle of particle s... Read more
Tilemap's center affects the behaviour of Transparency Sort Mode with Cu...
Steps to reproduce:1. Open QA's attached project2. Open scene "Repro"3. Move the "Player Sprite" along the walls4. Notice how with C... Read more
[Windows] Touch Screen does not minimise, maximise or close a running Build
On desktop touchscreens like a Lenovo IdeaCentre, the window can't be minimised, maximised or closed with a touch To reproduce: 1. D... Read more
Editor crashes after clearing Blend Shapes with weights higher than 0
Steps to reproduce:1. Open attached "BlendShapes.zip" Unity project2. Open "main" scene3. Expand "blendSphere" object in Hierarchy4.... Read more
Skinned Mesh Renderer bounds offsets when applying optimize GO if bounds...
Steps to reproduce:1. Download 972082_repro.zip and open "Creature_test" scene2. Check Apatosaure mesh renderer bounds3. Enable Apot... Read more
Anima2D + SpriteAtlas causes sprite to shrinking
How to reproduce:1. Download attached project file and open "work" Scene2. Enter Play Mode Actual result: After creating SpriteAtlas... Read more
[2018.1] Mac and Windows Packages is missing from Saihai/CDN
Seems like Mac/Windows standalone rename was not communicated to the publishing team so this results in an inability to install Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template