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0
votes
Fixed

Default Architecture in Build Settings is x86 instead of x64

Windows

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Oct 08, 2020

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Version/s: 2019.2.0a3, 2020.2.0b7, 2021.1

Reproduction steps:1. Create a new Project2. Check Architecture setting in Build Settings Expected result: Architecture is set to x6... Read more

1
votes
Fixed

Brotli compressed build fails to run in Firefox

WebGL

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Oct 08, 2020

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Version/s: 2020.1, 2020.1.7f1

-error: the build fails running in Firefox (tested 81.0.1), errors thrown in the console:--Uncaught SyntaxError: illegal character -... Read more

0
votes
Fixed

NullReferenceException is thrown when selecting multiple GameObjects wit...

Package: Scriptable Render Pipeline HD

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Oct 08, 2020

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Version/s: 5.3.1-preview

How to reproduce:1. Create a new project2. Import the HD RP package from the Package Manager3. In the Hierarchy window create a new ... Read more

0
votes
Fixed

[Quick Search] ArgumentException thrown on creating Quick Search Prefab ...

Quick Search

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Oct 08, 2020

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Version/s: 2020.2.0b6, 2021.1.0a1

Clicking on "Prefab Index" in Search, editor thrown ArgumentException, when prefab is not selected refer to the attached video. Step... Read more

0
votes
Postponed

Out of memory crash when repeatedly entering/exiting Play Mode while inc...

Mesh

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Jun 25, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open attached project "Case_1258637" and load Scene "SampleScene"2. Start repeatedly entering and exiting Play M... Read more

0
votes
Fixed

Cursor.LockState locking out of the screen when using two monitors with ...

Input

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Oct 03, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce:1. Set one of your monitor's scale to the highest scale (170% or 200%) in Windows Display settings2. Open the user'... Read more

0
votes
Fixed

[MultiSelect] [BuildSettings] Gameobjects multi-selected inconsistently ...

Scene Hierarchy

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

On using Shift/Cmd(⌘)+ Up arrow(↑) shortcut keys to multi-select Gameobjects from hierarchy window resulting Gameobjects multi-selec... Read more

0
votes
Fixed

[Volume Framework] [Improved Prefab] Blue Indicator is misplaced on maki...

URP Features

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

Blue Indicator is misplaced on making changes in Mode under Volume Steps to Repro: 1. Create a new Project in URP Template2. Create ... Read more

1
votes
Duplicate

[WMR] Empty depth buffer is submitted when using Holographic Remoting fr...

XR SDK

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Oct 08, 2020

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Version/s: 2019.4, 2020.1.6f1

Workaround: Explicitly disabling HDR in the Camera or in Project Settings->Graphics restores the original direct rendering behavi... Read more