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[Layout] Package Manager window missed out on open new Project in saved ...
Package Manager window missed out on open new Project in saved Layout Steps to Repro: 1. Create a new Project2. Open Window > Pac... Read more
Screen position out of view frustrum error is thrown when duplicating Ga...
How to reproduce:1. Create a new Unity project2. Reset Editor Layout to 'Default'3. Dock the Game View below the Scene View4. Create... Read more
URP ScriptableObject SerializeField value set to default during the firs...
How to reproduce:1. Extract the attached project named "URP_SerializeFieldCase.zip" and open the SerializedScripts folder2. Update t... Read more
[Android][URP] Render artifacts are visible or the mesh is not visible w...
Repro steps:1. Open attached project "repro_1281854"2. Add URP3. Build and Run on Android4. Enable the Overlay Camera with a button ... Read more
AppStatusBar throws MissingReferenceException when Editor Layout is rese...
How to reproduce:1. Open the user's attached "appstatusbarerror.zip"2. Go to Window -> Rendering -> Lighting3. Press the "Gene... Read more
Styling issues in the app toolbar
Since the main toolbar is a VisualElement, some styling issues appeared:- Borders are missing or badly rendered- Double borders betw... Read more
[Shadergraph] Matrix multiplication by scalar/float converts the scalar ...
Repro steps:1. Create a matrix4x4 node, a float node, and a multiply node2. Plug the matrix4x4 and float node outputs into the input... Read more
[Shadergraph] View Direction node in tangent space uses inaccurate algor...
Background: the transform node from world to tangent had to be fixed, as it used an algorithm that assumed that the tangent space ba... Read more
[2d] [PSD Importer] Error occurs when not using PSD Importer 5.0.0-pre.1...
[2d] [PSD Importer] Error occurs when not using PSD Importer 5.0.0-pre.1 with 2D Animation 6.0.0-pre.1 Steps to Repro:- create a new... Read more
[HoloLens] Voice commands stop working after App minimize/restore
How to reproduce:1. Open the attached "KeywordRecognizerBug.zip" project2. Build the project to UWP3. Deploy it to HL2 with Release ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size