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Unity crashes on ApplyMaterialPassWithCache when changing the Material S...
How to reproduce: 1. Open the user-submitted Project 2. In the Project Window, click on the "New Material" and change the shader to ... Read more
[Regression] Timeline and GenericMenu.AddItem() incorectly add shortcut ...
How to reproduce: 1. Create a new Project 2. Open the Timeline Window 3. Right-click and observe the context menu Expected result: ... Read more
Profiler data does not match the numeric data in its Hierarchy
To reproduce: 1. Open the user's attached project 2. Open the Scene "benchmark" and play it 3. Open the Entity Debugger and disable ... Read more
Unity crashes when clicking "Edit" in the Entity Debugger a couple of times
How to reproduce: 1. Download and open the attached project "case_1080435-ecstest.zip" 2. Open the scene called "SampleScene" 3. Ent... Read more
[pacman][ECS] "Mathematics" does not exist in the namespace "Unity" when...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. In Folder "Code" -> "A" create an Assembly Definition 3. See Console Outp... Read more
[.NET 4.6] Cannot see local variables in VS Watch window when debugging ...
Steps to reproduce: 1. Download attached project and open "Example" scene 2. Open script Example.cs in Visual Studios 3. Add breakpo... Read more
[iOS] Unity rendering in wrong screen orientation after auto rotation on...
To reproduce: 1. Open users attached project "Bug auto rotation 2.zip" 2. Open "scene.unity" scene 3. Build for iOS device 4. Open t... Read more
[Android]DayDream performance significantly worse when loaded in upside ...
Steps to reproduce: 1. Run PerformanceTest scene from attached project on specified device with DayDream XR SDK 2. Hold phone in lan... Read more
[Animation][Jobs] Simple animations with AnimationMixerPlayable generate...
Steps to reproduce: 1. Open attached project 2. Play the scene 3. Open profiler and observe the spikes in Animator.ProcessRootMotion... Read more
Linux: Crash in UnityEngine.Input.GetJoystickNames when controllers with...
To reproduce: 1) Open attached project and scene 2) Play it 3) Connect a joystick with a comma in its name (example: Nintendo or Hor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion