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0
votes
Fixed

[Nexus][UIR] UIToolKit UI is not rendered properly on Nexus devices

Package: UI Toolkit

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Aug 22, 2020

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Version/s: 1.0.0-preview.9

How to reproduce:1. Open the attached2. Build & Run project on the mobile device Expected result: No rendering issuesActual resu... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Won't Fix

[XR] ParticleSystem.ScheduleGeometryJobs takes up to ~60% of time when u...

XR SDK

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Apr 06, 2020

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Version/s: 2018.4, 2019.3.3f1, 2019.4

Reproduction steps:1. Open the attached project ("Heat sources PoC.zip")2. Open "Handheld Test"3. Open Profiler window4. Enter Play ... Read more

3
votes
Fixed

Dualshock4 SetLightBarColor and SetMotorSpeeds cannot be called on the s...

Package: Input System

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Aug 17, 2020

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Version/s: 1.1.0-preview.1

How to reproduce:1. Open the attached project ("DS4LightVibration.zip")2. Open Sample Scene3. Press Change Color and later Reset~ Ob... Read more

0
votes
Duplicate

Changing an instance of a Prefab with a List/Array resets it when the Li...

Scene Management

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Oct 01, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b4

How to reproduce:1. Open the user's attached project("Bugs.zip")2. Select "Prefab instance" in the Hierarchy3. In the Inspector wind... Read more

2
votes
Won't Fix

[Metal][URP] Visual artifacts are seen when base Camera's Clear Flag is ...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Game View Expected r... Read more

0
votes
Fixed

Inspector doesn't display all Components when using custom Component on ...

Inspector Framework

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Oct 03, 2020

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Version/s: 2020.2.0b5, 2021.1

Reproduction steps:1. Open attached project2. Check that "Assets\Ball" Prefab doesn't have Rigidbody2D or CircleCollider2D3. Press P... Read more

0
votes
Duplicate

The Inspector is empty when selecting states and transitions of the Sub-...

Animation

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Oct 03, 2020

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Version/s: 2020.1.0b10, 2020.1.7f1, 2020.2.0a11

How to reproduce1. Open the attached '1282450.zip' project2. In the Project window double click on 'Controller1'3. In the Animator w... Read more

4
votes
Fixed

Noticable mouse and keyboard input delay on a Vulkan standalone build wh...

Vulkan

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Oct 03, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce:1. Open the user attached project (VulkanInputLag.zip)2. Press Ctrl+B, select a build location and build the projec... Read more

0
votes
Fixed

[Metal] Stencil buffer is not present when using dynamic frame buffer sc...

Metal

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Oct 05, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.3

How to reproduce:1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project2. Go to File > Build Settings and t... Read more