Search Issue Tracker
[osx][opengl] Scene flickers for a bit after splash screen disappears if...
Steps to reproduce: 1. Create new project2. Set graphics API to OpenGLCore3. Build and run4. Launch in fullscreen native resolution ... Read more
Video Player audio keeps playing after disabling Track flag during play ...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Uncheck the Track 0 bool on the Video Player Expecte... Read more
Audio falloff gets distorted when moving the Audio Listener quickly
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Quickly move the camera back and fourth Expected res... Read more
Volume rolloff mode is only changed after the audio listener is moved
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Change Volume Rolloff mode Expected result: 3d sound... Read more
[Particle System] Flip U/V settings ignored after enabling Custom Vertex...
How to reproduce:1. Open the attached project "vertexFlip.zip"2. Open scene "uv"3. Make sure that Particle System > Renderer >... Read more
Prefab changes are not always applied to all gameObjects in scene when u...
To reproduce: 1. Open project, enable cache server2. Open 'Test' scene3. Select Image gameobject (GameObject-> test-> Image)4.... Read more
Unity crashed on exit WebViewWindowPrivate::SetGeometry
Unity crashed on exit WebViewWindowPrivate::SetGeometryWebViewWindow::SetGeometryUnityEditor.WebView:SetSizeAndPositionUnityEditor.W... Read more
GridLayoutGroup does not update RectTransform of children with masked im...
Steps to reproduce:1. Open QA's supplied project2. Open scene "grid"3. In the hierarchy expand Manager\Selection\Grid4. Disable and ... Read more
[Linux Editor] Keyboard input is leaked to the editor when using shortcu...
Steps to reproduce1. Create a new project.2. In the Hierarchy window, create a Text gameObject.3. Select Text object.4. In the Inspe... Read more
Adding 'Packaging Tag' to sprite increases its size >=750KB
To reproduce:1. Open repro project2. Select 'etc1_alpha' sprite3. Add 'Packing Tag'4. Apply changes Expected: sprite size will incre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used