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[iOS] Screen.orientation is inverted after changing screen orientations ...
Reproduction steps: 1. Open the attached project. 2. Build it on an iOS device. 3. Hold it in LandscapeLeft position. 4. Tilt the de... Read more
Instantiating canvas from AssetBundle getting a white rectangle behind a...
To reproduce: 1. Open attached project "SpriteAtlasBugNew.zip (937.8 KB)" 2. Open "SampleScene.unity" scene 3. Enter Play mode and p... Read more
A single empty script in a Scene causes every project's script to be lis...
To reproduce: 1. Open the QA's attached project 2. Open the scene "Test". There is a Cube with an empty script on it 3. Right-click ... Read more
Null reference exception when instantiating a RenderTexture with an unsu...
How to reproduce: 1. Open the "RenderTexture Test.zip" project 2. Press Tools > Render heightmap 3. Check the console Actual result... Read more
[XR][Stereo360] Depth buffer is miss-aligned in Forward Rendering when r...
Repro steps: 1. Open user attached project 2. Select GameObject "TimeLine" in the Hierarchy 3. Make sure the Timeline Window is open... Read more
Crash in UNITY_png_combine_row when using UrlTextureLoader multiple times
To reproduce: 1. Open attached project “zProject_541034.zip” 2. Open “Scene.unity” scene and build for iOS device 3. Deploy the proj... Read more
[Android] Tessellation not visible or has artifacts on devices with Adre...
Reproduction steps: 1) Download and open attached project 2) Go to Project Settings > Quality 3) Enable Anti Aliasing (set it to 2x,... Read more
[Backend] "Disconnecting is no longer implemented" error appears while d...
Steps: 1. Add Canvas to the hierarchy 2. Add Text UI element ad a child of canvas 3. Add Horizontal Layout Group on Canvas 4. Make a... Read more
[Android][IL2CPP] Unsafe code crashes IL2CPP Release App with signal 7 (...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that running a logcat signal 7 (SIGBUS... Read more
[Backend][Improved Prefabs] Reference to prefab asset is lost during imp...
Build regression (issue was fixed before) Steps: 1. Import attached "FirstItemIssue" unitypackage 2. Open "ForTest" scene 3. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.