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[GPU PLM] Changing scene during a bake causes large memory spikes which ...
Repro:1. Sync the repro project at the revision listed above. Open and import the project2. Open the Scene MultiBounce_WIP013. Ensur... Read more
[HDRP] Frame Debugger shows draw calls when all settings in Frame Settin...
How to reproduce:1. Open attached "case_1281049 FrameSettingsIssue" project2. Open Assets/TESTSCENE3. Open Frame Debugger4. Press En... Read more
Mouse Position on Y-axis on UWP is broken when display scaling is set to...
How to reproduce:1. Open the attached "repro.zip" project2. Build and run on UWP platform3. Make sure that at least one of your moni... Read more
Editor crashes on genTangSpace when importing .FBX file
Reproduction steps:1. Create a new project2. Import the user's attached "Merged_Clothes2.fbx" file-- Observe the crash Reproducible ... Read more
Shadows are rendered only for one of the batches when calling DrawMeshIn...
Reproduction steps:1. Open the user's attached "Demos-DrawMeshInstancedIndirect.zip" project2. Load "InstanceIndirectShadowsIssue" s... Read more
Unused prefab data not being cleaned when removing script through override
Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more
Editor UI is broken when editing a smart string and ThrowExceptions erro...
!image-2020-10-05-10-30-07-490.png|thumbnail! 1 ) Open attached project2 ) Open Scene `Bug`3 )Select `Text 1`. Click Preview, notice... Read more
The built-in Cube primitive has overlapping UVs when trying to bake Scen...
How to reproduce:1. Open the attached project named "Case_1280340"2. Open the Sample Scene3. Open the Lighting window and click Gene... Read more
UnityEvent removes 'set_' from method name when selecting methods in the...
How to reproduce:1. Open the attached '1281399.zip' project2. Open the 'SampleScene' Scene3. In the Hierarchy window select 'Canvas'... Read more
[VFX Graph] VFX Graph Window reload on entering play mode
VFX Graph Window reloads on entering play mode Steps to repro:1. Create a new project2. Windows > Package Manager > Visual Eff... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed