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0
votes
Postponed

[GPU PLM] Changing scene during a bake causes large memory spikes which ...

Progressive Lightmapper

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Oct 02, 2020

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Version/s: 2020.2, 2020.2.0b2, 2021.1

Repro:1. Sync the repro project at the revision listed above. Open and import the project2. Open the Scene MultiBounce_WIP013. Ensur... Read more

1
votes
Fixed

[HDRP] Frame Debugger shows draw calls when all settings in Frame Settin...

Package: Scriptable Render Pipeline HD

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Sep 28, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open attached "case_1281049 FrameSettingsIssue" project2. Open Assets/TESTSCENE3. Open Frame Debugger4. Press En... Read more

1
votes
Fixed

Mouse Position on Y-axis on UWP is broken when display scaling is set to...

Universal Windows Platform

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Sep 18, 2020

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Version/s: 2019.4, 2019.4.7f1, 2021.1

How to reproduce:1. Open the attached "repro.zip" project2. Build and run on UWP platform3. Make sure that at least one of your moni... Read more

0
votes
Fixed

Editor crashes on genTangSpace when importing .FBX file

Asset - Importers

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Sep 26, 2020

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Version/s: 2018.4, 2018.4.20f1, 2020.2

Reproduction steps:1. Create a new project2. Import the user's attached "Merged_Clothes2.fbx" file-- Observe the crash Reproducible ... Read more

0
votes
Fixed

Shadows are rendered only for one of the batches when calling DrawMeshIn...

Graphics - LowLevel

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Sep 30, 2020

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Version/s: 2018.3.12f1, 2018.4, 2020.2

Reproduction steps:1. Open the user's attached "Demos-DrawMeshInstancedIndirect.zip" project2. Load "InstanceIndirectShadowsIssue" s... Read more

1
votes
Fixed

Unused prefab data not being cleaned when removing script through override

Scene Management

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Oct 04, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b5

Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more

0
votes
Fixed

Editor UI is broken when editing a smart string and ThrowExceptions erro...

Package: Localization Package

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Oct 05, 2020

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Version/s: 0.8.0-preview

!image-2020-10-05-10-30-07-490.png|thumbnail! 1 ) Open attached project2 ) Open Scene `Bug`3 )Select `Text 1`. Click Preview, notice... Read more

0
votes
By Design

The built-in Cube primitive has overlapping UVs when trying to bake Scen...

Progressive Lightmapper

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Sep 25, 2020

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Version/s: 2020.1.0a14, 2020.1.6f1, 2020.2

How to reproduce:1. Open the attached project named "Case_1280340"2. Open the Sample Scene3. Open the Lighting window and click Gene... Read more

0
votes
Postponed

UnityEvent removes 'set_' from method name when selecting methods in the...

uGUI

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Sep 29, 2020

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Version/s: 2018.4, 2019.4.11f1, 2020.2

How to reproduce:1. Open the attached '1281399.zip' project2. Open the 'SampleScene' Scene3. In the Hierarchy window select 'Canvas'... Read more

0
votes
By Design

[VFX Graph] VFX Graph Window reload on entering play mode

Package: Visual Effect Graph

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Oct 05, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.54, 8.1.0

VFX Graph Window reloads on entering play mode Steps to repro:1. Create a new project2. Windows > Package Manager > Visual Eff... Read more