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[Editor] Image Effects cause visual artifacts in game window
1. Open the "Village" scene2. Apply any image effect to the main camera, sun shafts, blur, aa etc3. Observe the artifacts/distortion... Read more
Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex
Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more
[Standalone] Native resolution is shown instead of current resolution wi...
Reproduction steps:1. Open and build attached Unity project.2. Click Alt + Enter to enter full screen mode.3. Take screenshot with W... Read more
Crash at GetObjectArrayFromPrefabRoot when destroying child object while...
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. In hierarchy, select "Prefab" game object4. Press Apply, to apply... Read more
Multi-editing two objects locks up position Y even if Y values are the same
Reproduction steps:1) Open project I attached and proceed to scene "test".2) Check out positions of both plane objects in the scene.... Read more
[Shuriken][SceneView] Particle simulation in Scene View is based on "Fix...
Reproduction steps(GIF attached):1. Open attached "New Unity Project 20" project.2. Open "1" scene.3. Click on "Particle System" gam... Read more
Handles.PositionHandle throws a NullReferenceException
Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more
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