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[VR]Smaller Billboard textures(leaves, particles) still heavily rotate i...
Steps to reproduce: 1. Download and open the latest attached project(oc link)2. Open scene "Scene"3. Enter Playmode4. Rotate headset... Read more
Two new folders appear in the LocalLow folder after opening and building...
How to reproduce:1. Open attached Unity project "delme_forreal.zip"2. Select File --> Build Settings3. Add "incorrect_pathes" sce... Read more
MAtchmaking - player always disconnects with timeouts
To reproduce:1) Create two copies of a project (for some reason, couldn't get players to host/connect to a host)2) Open them both on... Read more
[IMGUI] GUILayout.TextField saves only first digit
Steps to reproduce: 1) Download attached project and open in Unity2) Play the Menu scene3) Try writing numbers in Object Count: fiel... Read more
[MacOS] Null Reference Exception with the DockArea OldOnGUI
By Clicking on Play Button in the Editor with "Maximise On Play" Mode ON got the following Exception in the Console window. Steps: 1... Read more
Audio Mixer groups and snapshots appears as assets when groups and snaps...
Steps to reproduce:1. Create audio mixer2. Open Audio Mixer window3. Create child group4. Open project window5. Select Audio Mixer6.... Read more
[PLM] Aliasing stripes can appear in baked shadows behind intersecting m...
Shadow aliasing artifact stripes can sometimes appear if directional light angle is set at 45 deg angle to a surface with progressiv... Read more
[Texture Sheet Animation] "Cycles" should be hidden when frame over time...
"Cycles" within the Texture Sheet Animation module should be hidden when using constant / random between two constants for "frame ov... Read more
Videos are being transcoded when switching platform even when they are c...
How to reproduce:1. Open user attached project2. Enable Cache Server3. Switch platform Expected behaviour: Caching transcoded videos... Read more
Meta files are updated for videos that were transcoded during platform s...
How to reproduce:1. Open QA attached project2. Make a backup of the meta file for asset file3. Switch platform4. Compare new and old... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used