Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.3.0b4
Issue ID
959320
Regression
No
[VR]Smaller Billboard textures(leaves, particles) still heavily rotate in relation to headset
Steps to reproduce:
1. Download and open the latest attached project(oc link)
2. Open scene "Scene"
3. Enter Playmode
4. Rotate headset around
5. Observe leaf textures on trees
Expected result: textures should move minimally or not at all
Actual result: textures move heavily when the headset view moves
Reproduced on: 2017.1.2f1, 2017.2.0f3, 2017.3.0b4, 2018.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.