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[Camera] Properties doesn't reset for Render Texture
Reset functionality is not working for Render Texture Steps to Repro:1. Create a new Project2. Project window > right-click > ... Read more
[Presets] Unable to add Render Texture preset to Preset Manager
Steps to Repro:1. Create a new Project2. Project window > right-click > Render Texture3. Select Render Texture > Click on P... Read more
Bug Reporter doesn't launch when trying to open it from the Editor or cr...
How to reproduce:1. Open attached project2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4Not reprod... Read more
[iOS] SystemInfo.systemMemorySize sometimes reports Physical Memory unde...
SystemInfo.systemMemorySize uses sysctl to get Physical Memory size on iOS but sysctl has not been working since iOS 9 due to Privac... Read more
[Lighting][iOS][Metal] Bounced light is inverted using both Enlighten an...
To reproduce:1. Use project attached by QA2. Clean GI Cache and Rebake lighting (Albedo scene)3. Build and run on iOS Expected resul... Read more
[Alembic] Empty GameObjects are created when applying changed properties...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1154609.zip" Unity project2. In the Project tab, select the "... Read more
ParticleSystem Trails cause artefacts when using SetParticles in LateUpd...
Steps to reproduce:1. Open a new project and import "bugreport_20190519_particle_trails.unitypackage" package2. Open "Demo" scene3. ... Read more
GameObjects with HideFlags.HideInHierarchy prevent Scene Visibility from...
How to reproduce:1. Open tester-attached script (HiddenObject.cs)2. Open any Unity project and import the script3. Attach the script... Read more
[Linux] Game object Start and Update methods are not called for game obj...
To reproduce:1) Open the attached project2) Open Window -> General -> Test Runner3) "Run all" Expected: All greenActual: Only ... Read more
Modified values of prefab instance should be shown in bold
Steps:1. Add "GameObject -> 3D Object -> Cube"2. Drag and drop it to Project Browser to make a prefab out of it3. Select prefa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes