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Shader has different effects depending on whether the material was creat...
Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Observe that "SelectedQuad" has distortion and "U... Read more
[Encoding/compression] Lightmap compression artifacts when Build Target ...
As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more
[HDRP] Autodesk Interactive Shaders are not upgraded when .c4d model is ...
How to reproduce:1. Open the attached project "case_1283791-Project.zip"2. Import the attached file with ".c4d" extension3. Inspect ... Read more
AnimationEvent placed at the start of a clip not fired when looping
1) Create an animation clip2) Add an animation event at the start3) Add this clip twice to a new timeline4) Set the PlayableDirector... Read more
C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...
How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more
[2D] NullReferenceException thrown continuously on selecting Sprite Atla...
When Sprite Atlas asset is selected in the Project window and "Sprite Atlas V2(Experimental) - Enabled" Sprite Packer Mode is select... Read more
The UnityDownloadAssistant no longer asks for the install path on Windows
The UnityDownloadAssistant installer on Windows no longer prompts for the install location. Repro:1) Download the latest 2021.1 or 2... Read more
Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies fo...
How to reproduce:1. Open the attached project("crashP.zip")2. Repeatedly click the "Play" button3. If it doesn't crash from the firs... Read more
[SRP] GameObject from incorrect Layer is getting rendered with Occlusion...
How to reproduce:1. Open the attached "1294584_repro.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering ->... Read more
[UI] Animation transition preview playback marker cannot be moved when t...
How to reproduce:1. Open the user's attached "BugReport" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Vine1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size