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Crash in Material::ClearUnusedProperties when assigning a loaded shader ...
How to reproduce:1. Open user-submitted project (crash test.zip) Expected result: the project is launched successfullyActual result:... Read more
[Windows] Turning off VSync in Application.focusChanged causes another c...
How to reproduce:1. Open the user's attached "repro-focus-error.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build... Read more
[Profiler] Profiler doesn't start recording until the 2nd recording atte...
Reproduction steps:1. Open the attached project "ProfilerRepro.zip"2. In the Build settings make sure that Development Build is chec... Read more
[GPU PLM] Progressive updates cause lightmap artifacts
Steps to reproduce: 1. Download and open EnterTheRoom project2. Make sure that Progressive GPU is selected as the lightmapping backe... Read more
Crash on DebugStringToFilePostprocessedStacktrace when loading/unloading...
Bug reproducible when loading/unloading scenes, when GetLightmapSettings() returns a null pointer. User reproduced with: 2019.4.3f1 ... Read more
OnPreprocessMaterialDescription does not update material keywords when u...
How to reproduce:1. Open user's attached "FBXImport.zip" project2. Open "SampleScene" Scene3. In the Hierarchy window expand "MultiM... Read more
[GraphView] graphElements.ForEach does not iterate through all elements ...
Reproduction steps:1. Open customer's attached project in "GraphView.zip"2. Go Window -> Analysis -> Asset Dependency Graph3. ... Read more
IdLabelConfig fields are not deserialized when quitting the Build
How to reproduce:1. Open the attached "PerceptionHDRP" project2. Open the "SampleScene" Scene found in the Assets->Scenes folder3... Read more
[Header] with Line Separator symbol parameter is cut off in the Inspector
How to reproduce:1. Open the "SampleScene" scene in the attached "HeaderRepro.zip" Project2. Click on the "Main Camera" GameObject i... Read more
[Physics] Articulation Body Angle constraints stop working when disabled...
Reproduction steps:1. Open attached project "Articulation.zip" and scene "Book"2. Enter Play Mode3. Press the 'Z' key twice4. In Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"