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Unity crashes when using abstract classes behaviour on a StateMachine
Steps to reproduce: 1. Download StateMachineCrash.zip and open "BUG_scene" scene 2. Open SimpleTest.cs change KeyCode.JoystickButton... Read more
Invoking System.Collections.IEnumerable.GetEnumerator() fails on native ...
That means it fails on native objects that implement IIterable/IMapView/IVectorView/any other interface which when projected to CLR ... Read more
[Metal][Deferred] Tree leaves are not rendered when using Deferred rende...
Steps to repro: 1. Open attached project and 'bugMetalDeferred' scene on OSX (Metal); 2. Resize Game view tab; 3. Observe tree rend... Read more
[iOS] Locked Orientation App orientation is switched if it is brought to...
Reproduction Steps: 1. Open "Camera" project 2. Build for iOS 3. Check if orientation is locked to Landscape Right only 4. In Xcode ... Read more
In Editor Sign-in - Sign-in message overlaps on top of Services window u...
1. Create any project (in Production or Staging Env.) 2. Make sure you're signed in 3. Navigate to the Services Window 4. Select Col... Read more
[Oculus|VRFocus] Camera with display (None) does not render to monitor w...
[Oculus] Camera with display (None) does not render to monitor when VR mode is disabled with VR enabled camera in scene 2. How we c... Read more
GL.End requires material.SetPass error in console when water is behind p...
To reproduce: 1. Open attached project. 2. Press play. 3. Open scene view. 4. Select Water4Advanced game object in hierarchy. 5. Go... Read more
Scene name is incorrect in exported package if that scene was renamed be...
To reproduce: 1. Create new project. 2. Create and save new scene. 3. Export the scene into a package. 4. Rename the scene in proje... Read more
Having a prefab with a Skinned Mesh Renderer and Cloth component causes ...
How to reproduce: 1. Open attached "ClothBug" project and "clothTest" scene 2. Enter playmode Expected result: Editor does not cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
- TreeView drag and drop is incorrect when dragging a parent directly below itself
- [iOS] AutoRotation gets enabled when App restarts due to being killed by the OS
- Render passes break when using the HDRP CustomPassUtils.RenderFromCamera method in a Custom Pass
- The High Quality Line Renderer stops the hair from being affected by the Screen Space Ambient Occlusion