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[Timeline] Preview stop working when using multiple animation tracks exc...
[Timeline] Preview stop working when using multiple animation tracks except for the last one Steps to repro: 1. Open attached proje... Read more
[Perforce] Passing directory path to Provider.Submit doesn't submit asse...
Steps to reproduce: 1. Open attached project in perforce workspace 2. Connect to perforce and submit project to repository 3. In to... Read more
[Improved Prefabs] Exception is thrown when click on "Revert All" in dis...
1. Open attached project 2. Open "TestScene" 3. Select "Disconnected" GameObject 4. Click on "Overrides" button 5. Click on "Revert ... Read more
Error in CSharpNameParser
Steps to reproduce: 1. Open attached project 2. Re-import WelEvaluator script - Notice error "Searching for classname: 'WelEvaluato... Read more
Asset References are lost when the Project is reloaded
How to reproduce: 1. Open user-submitted project (Type Definition Location Bug.zip) 2. Select "Test Inside DLL.asset" 3. Assign the ... Read more
Pivot point of the Rect Tool is offset a slight amount from the middle w...
How to reproduce: 1. Create a new 2D project 2. Create any GameObject 3. Select it in the Scene View, select the Rect Tool(Default h... Read more
[Facebook] Display shrinks in games room when build and run with OpenGL ...
Display shrinks in games room when build and run with OpenGLCore, OpenGLES3, OpenGLES2 Steps to Repro: 1. Create a new project 2. F... Read more
Particle System Renderer's Pivot Z value doesn't work when Render Mode i...
Repro steps: 1. Open QA attached project "repro_1076687" 2. Open scene "SampleScene" 3. Select "Particle System" GameObject in the H... Read more
Connecting Edges does not split the Edges at their midpoints and a new E...
To reproduce: 1. Download attached project "workbench-2018.2.zip" and open in Unity 2. Open "scene" scene 3. Press Tools > ProBuild... Read more
[Facebook] Player crashes when build and run with DirectX12 API
Player crashes when build and run with DirectX12 API Steps to Repro: 1. Create a new project 2. File >build settings > 3. Switch t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset