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UWP building process fails when the project has an Immediate Window pack...
Steps to reproduce:1. Create a new project2. Add Immediate Window package from Package Manager Window3. Switch platform to UWP and b... Read more
Text is not added to clipboard when copying Text with special characters...
How to reproduce:1. Create new project2. Rename Camera3. Copy "If there are words that include "þ" or "ð" the whole string is not ad... Read more
AssetDatabase V2 gets stuck while importing files larger than 4GB
1) Open attached project `BigFiles`2) Run Player test `CanLoadAssetBundleOver4Gb` in Editor3) After test has finished the generated ... Read more
[UWP] Assertion failed on expression: 'index < size()' error are thrown ...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build the project with Scene/SampleScene4. Open VS soluti... Read more
New ScriptableObject variable references are not reloaded when changing ...
How to reproduce:1. Open the attached project ("UnityBug_ScriptableObjectGit")2. Locate the asset file "ScriptableObjectReferences" ... Read more
[Preset Manager] Preset is lost on resetting
Preset is lost on resetting Steps to Reproduce: 1. Create a new Project2. Add primitive cube3. Click on Cube > Inspector > Box... Read more
[UI Elements] Text is overflowing out of scrollview on scrolling down
Text is overflowing out of scrollview on scrolling down Steps to Repro:1. Open attached Project2. UIE Test Suite > Open FTP or Pr... Read more
Asset Postprocessor doesn't reimport .fbx file with animations on versio...
How to reproduce:1. Open the attached "BugRepro.zip" project2. Open the "Editor\BugReproAssetPostprocessor.cs" script3. Change the "... Read more
Debugging while Async method is running randomly causes the debugger to ...
How to reproduce:1. Open attached project "case_662397-asyncCrashRepro.zip" and scene "AsyncRepro"2. Open Visual Studio and attach t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open