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[Asset Bundle][Prefab] Prefabs that have Asset Bundles assigned loses a ...
How to reproduce: 1. Open "PrefabAssetBundles" project with Unity version prior to 2018.3.0a6 2. Click on "Cube" prefab in Assets wi... Read more
[LWRP][OpenGLES3][Android] Corrupted depth buffer when different culling...
Steps to reproduce: 1. Open QA attached project 2. Switch graphics API to OpenGLES3 3. Build and Run to an Android device 4. Observe... Read more
[Android] Not all transparent meshes are rendered on Mali GPUs
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that not all transparent meshes are re... Read more
[Android] Profiler and app freeze when taking memory snapshot
To reproduce: 1. Open the attached project (link in edit) 2. Build and Run for Android (Make sure Autoconnect Profiler is enabled) ... Read more
[HDRP][LWRP] Reinstalling Render Pipeline package results in broken ligh...
How to reproduce: 1. Create a new Unity project using "High-Definition RP" template 2. Open Package Manager (Window/Package Manager)... Read more
[PLM] Baking stalls at WritingLightingDataAsset when baking the scene wi...
See card: https://favro.com/organization/c564ede4ed3337f7b17986b6/c49f564b3ca1630d4475d838?card=Uni-56056 for clarity Steps to repr... Read more
[macOS] Unity opens up on primary monitor when moved and maximized on se...
While using a dual monitor setup, unity opens up on the primary monitor when moved and maximized on the secondary monitor or vice ve... Read more
The project can't be compiled because Library targeting .NET Standard 2....
To reproduce: 1. Download attached project "excel-test.zip" and open in Unity 2. Observe Console and you should see two errors: "A... Read more
[Shape] Can't use a static Mesh Renderer for an emission shape
Repro steps: 1. Open SampleScene from the attached project. 2. Preview the particle system in the scene view and observe the partic... Read more
Scroll bar distorts in the audio mixer when shrinked vertically
Steps To Reproduce: 1. Create a project. 2. Windows -> Audio -> Audio Mixer 3. Click on the '+' icon to create an audio mixer. 4. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map