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Buttons becomes two times bigger after being pressed when a sprite is ch...
How to reproduce:1. Open the attached project2. Open the Sample Scene3. Enter the Play mode4. Press on the buttons in the Game view ... Read more
serializedProperty.objectReferenceInstanceIDValue returns 0 for missing ...
How to reproduce:1. Open the attached 654560.zip project2. Go to the Assets folder-> right click in the assets window-> Create... Read more
VisualElement issue: child of an element set to `display:none` shows up ...
How to reproduce:1. Create a new project2. Open the Package Manager3. Toggle Off Advanced > Show Dependencies4. Press + > Add ... Read more
Memory Profiler cancels Spanshot due to compilation "in progress" after ...
Reproduction steps: in an empty project:1) Install Memory Profiler Package through package manager UI and open the memory profiler w... Read more
[Editor] Casing for windows standalone platform is in lower case
The casing is not consistent for windows standalone platform, other platforms follow case other platforms follow Pascal Casing Steps... Read more
[IMGUI] NullReferenceException is thrown on docking any window.
[IMGUI] NullReferenceException is thrown on docking any window. NullReferenceException: Object reference not set to an instance of a... Read more
[XR][Oculus GO] [WebGl] gles::GetProcAddress() errors are thrown when tr...
To reproduce:1. Open attached project "WEBGL3.zip"2. Build and Run the project on WebGl3. While in Oculus GO, try acessing the local... Read more
[SRP] Color doesn't get applied to the ProBuilder asset's vertex in HDRP...
Color doesn't get applied to the ProBuilder asset's vertex in HDRP and LWRP project. Steps to reproduce:1. Create a project using th... Read more
Editor Crashes on CollectAndProduceGameObject when Initializing Game Obj...
To reproduce:1. Open attached project ("repro")2. Open SampleScene3. Enter and quit Play Mode-- Editor crashes Reproduced with: 2017... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks