Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
master
Issue ID
1293250
Regression
Yes
[HDRP] Many fullscreen debug modes don't work on Vulkan
Does not reproduce: 2021.1 + Master
Reproduces on: 2020.2.0b10/b11 + 10.2/Master
Reproduces only on 2020.2 binaries!
Steps to reproduce:
1) Open attached project or start a new HDRP one
2) switch to Vulkan
3) Go to Window -> Render Pipelines -> Debug
4) Try any full screen debug modes in Material section. Observe everything renders as black now
5) Try MatCap toggle from sceneview (!!) button, observe it doesn't work as well.
Note: Reproduces also on Metal!
Interestingly Lighting -> Debug Mode -> MatcapView works fine, although with horrible performance.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A shader error is thrown when building a project containing a material using "Bent normal map"
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
Add comment